[-Error-] [20.01.2011 01:53:38]: Nepodarilo se otevrit soubor s animacemi MWAnim1.mul System.IO.FileNotFoundException: Soubor C:\Program Files\EA Games\Ultima Online Mondain's Legacy\MWAnim1.mul nebyl nalezen. Název souboru: C:\Program Files\EA Games\Ultima Online Mondain's Legacy\MWAnim1.mul v System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) v System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy) v System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share) v .(String ) v .() . in file: line: 0 . in file: line: 0 .Main in file: line: 0 [-Error-] [20.01.2011 17:47:20]: Nepodarilo se otevrit soubor s animacemi MWAnim1.mul System.IO.FileNotFoundException: Soubor C:\Program Files\EA Games\Ultima Online Mondain's Legacy\MWAnim1.mul nebyl nalezen. Název souboru: C:\Program Files\EA Games\Ultima Online Mondain's Legacy\MWAnim1.mul v System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) v System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy) v System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share) v .(String ) v .() . in file: line: 0 . in file: line: 0 .Main in file: line: 0 [-Error-] [20.01.2011 18:04:16]: Chyba v aplikaci. -2005530520 (D3DERR_DEVICELOST) v Microsoft.DirectX.Direct3D.Device.PresentInternal(tagRECT* sourceRectangle, tagRECT* destRectangle, IntPtr overrideWindow) v Microsoft.DirectX.Direct3D.Device.PresentInternal(tagRECT* sourceRectangle, tagRECT* destRectangle, Control overrideWindow) v Microsoft.DirectX.Direct3D.Device.Present() v .() v .() [-Error-] [20.01.2011 18:06:03]: Chyba v aplikaci. -2005530516 (D3DERR_INVALIDCALL) v Microsoft.DirectX.Direct3D.Device.Reset(PresentParameters[] presentationParameters) v .() v .() v .() [-Error-] [20.01.2011 18:06:03]: Chyba v aplikaci. -2005530516 (D3DERR_INVALIDCALL) v Microsoft.DirectX.Direct3D.Device.Reset(PresentParameters[] presentationParameters) v .() v .() v .() [-Error-] [20.01.2011 18:06:03]: Chyba v aplikaci. -2005530516 (D3DERR_INVALIDCALL) v Microsoft.DirectX.Direct3D.Device.Reset(PresentParameters[] presentationParameters) v .() v .() v .() [-Error-] [20.01.2011 18:06:03]: Chyba v aplikaci. -2005530516 (D3DERR_INVALIDCALL) v Microsoft.DirectX.Direct3D.Device.Reset(PresentParameters[] presentationParameters) v .() v .() v .() [-Error-] [20.01.2011 18:06:03]: Chyba v aplikaci. -2005530516 (D3DERR_INVALIDCALL) v Microsoft.DirectX.Direct3D.Device.Reset(PresentParameters[] presentationParameters) v .() v .() v .() [-Error-] [20.01.2011 18:06:03]: Chyba v aplikaci. -2005530516 (D3DERR_INVALIDCALL) v Microsoft.DirectX.Direct3D.Device.Reset(PresentParameters[] presentationParameters) v .() v .() v .() [-Error-] [20.01.2011 18:06:03]: Chyba v aplikaci. -2005530516 (D3DERR_INVALIDCALL) v Microsoft.DirectX.Direct3D.Device.Reset(PresentParameters[] presentationParameters) v .() v .() v .() [-Error-] [20.01.2011 18:06:03]: Chyba v aplikaci. -2005530516 (D3DERR_INVALIDCALL) v Microsoft.DirectX.Direct3D.Device.Reset(PresentParameters[] presentationParameters) v .() v .() v .() [-Error-] [20.01.2011 18:06:03]: Chyba v aplikaci. -2005530516 (D3DERR_INVALIDCALL) v Microsoft.DirectX.Direct3D.Device.Reset(PresentParameters[] presentationParameters) v .() v .() v .() [-Error-] [20.01.2011 18:06:03]: Chyba v aplikaci. -2005530516 (D3DERR_INVALIDCALL) v Microsoft.DirectX.Direct3D.Device.Reset(PresentParameters[] presentationParameters) v .() v .() v .() [-Error-] [20.01.2011 18:06:03]: Chyba v aplikaci. -2005530516 (D3DERR_INVALIDCALL) v Microsoft.DirectX.Direct3D.Device.Reset(PresentParameters[] presentationParameters) v .() v .() v .() [-Error-] [20.01.2011 18:06:03]: Chyba v aplikaci. -2005530516 (D3DERR_INVALIDCALL) v Microsoft.DirectX.Direct3D.Device.Reset(PresentParameters[] presentationParameters) v .() v .() v .() [-Error-] [20.01.2011 18:06:03]: Chyba v aplikaci. -2005530516 (D3DERR_INVALIDCALL) v Microsoft.DirectX.Direct3D.Device.Reset(PresentParameters[] presentationParameters) v .() v .() v .() [-Error-] [20.01.2011 18:06:04]: Chyba v aplikaci. -2005530516 (D3DERR_INVALIDCALL) v Microsoft.DirectX.Direct3D.Device.Reset(PresentParameters[] presentationParameters) v .() v .() v .() [-Error-] [20.01.2011 18:06:04]: Chyba v aplikaci. -2005530516 (D3DERR_INVALIDCALL) v Microsoft.DirectX.Direct3D.Device.Reset(PresentParameters[] presentationParameters) v .() v .() v .() [-Error-] [20.01.2011 18:06:05]: Chyba v aplikaci. -2005530516 (D3DERR_INVALIDCALL) v Microsoft.DirectX.Direct3D.Device.Reset(PresentParameters[] presentationParameters) v .() v .() v .() [-Error-] [20.01.2011 18:06:07]: Chyba v aplikaci. -2005530516 (D3DERR_INVALIDCALL) v Microsoft.DirectX.Direct3D.Device.Reset(PresentParameters[] presentationParameters) v .() v .() v .() [-Error-] [20.01.2011 18:06:10]: Chyba v aplikaci. -2005530516 (D3DERR_INVALIDCALL) v Microsoft.DirectX.Direct3D.Device.Reset(PresentParameters[] presentationParameters) v .() v .() v .() [-Error-] [20.01.2011 18:06:17]: Chyba v aplikaci. -2005530516 (D3DERR_INVALIDCALL) v Microsoft.DirectX.Direct3D.Device.Reset(PresentParameters[] presentationParameters) v .() v .() v .() [-Error-] [20.01.2011 18:06:31]: Chyba v aplikaci. -2005530516 (D3DERR_INVALIDCALL) v Microsoft.DirectX.Direct3D.Device.Reset(PresentParameters[] presentationParameters) v .() v .() v .() [-Error-] [20.01.2011 18:06:53]: System.OutOfMemoryException: Byla vyvolana vyjimka typu System.OutOfMemoryException. v System.MulticastDelegate.CombineImpl(Delegate follow) v Microsoft.DirectX.Direct3D.Device.add_Disposing(EventHandler eh) v Microsoft.DirectX.Direct3D.VertexBuffer.OnParentLost(Object sender, EventArgs e) v System.EventHandler.Invoke(Object sender, EventArgs e) v Microsoft.DirectX.Direct3D.Device.raise_DeviceLost(Object i1, EventArgs i2) v Microsoft.DirectX.Direct3D.Device.Reset(PresentParameters[] presentationParameters) v .() v .() v .() [-Error-] [20.01.2011 18:07:08]: Nepodarilo se otevrit soubor s animacemi MWAnim1.mul System.IO.FileNotFoundException: Soubor C:\Program Files\EA Games\Ultima Online Mondain's Legacy\MWAnim1.mul nebyl nalezen. Název souboru: C:\Program Files\EA Games\Ultima Online Mondain's Legacy\MWAnim1.mul v System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) v System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy) v System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share) v .(String ) v .() . in file: line: 0 . in file: line: 0 .Main in file: line: 0 [-Error-] [20.01.2011 18:08:38]: System.OutOfMemoryException: Byla vyvolana vyjimka typu System.OutOfMemoryException. v System.Delegate.InternalAllocLike(Delegate d) v System.MulticastDelegate.NewMulticastDelegate(Object[] invocationList, Int32 invocationCount, Boolean thisIsMultiCastAlready) v System.MulticastDelegate.CombineImpl(Delegate follow) v Microsoft.DirectX.Direct3D.Device.add_DeviceLost(EventHandler eh) v Microsoft.DirectX.Direct3D.VertexBuffer.OnParentLost(Object sender, EventArgs e) v System.EventHandler.Invoke(Object sender, EventArgs e) v Microsoft.DirectX.Direct3D.Device.raise_DeviceLost(Object i1, EventArgs i2) v Microsoft.DirectX.Direct3D.Device.Reset(PresentParameters[] presentationParameters) v .() v .() v .() [-Error-] [20.01.2011 18:08:52]: System.OutOfMemoryException: Byla vyvolana vyjimka typu System.OutOfMemoryException. v System.MulticastDelegate.CombineImpl(Delegate follow) v Microsoft.DirectX.Direct3D.Device.add_DeviceLost(EventHandler eh) v Microsoft.DirectX.Direct3D.VertexBuffer.OnParentLost(Object sender, EventArgs e) v System.EventHandler.Invoke(Object sender, EventArgs e) v Microsoft.DirectX.Direct3D.Device.raise_DeviceLost(Object i1, EventArgs i2) v Microsoft.DirectX.Direct3D.Device.Reset(PresentParameters[] presentationParameters) v .() v .() v .() [-Error-] [20.01.2011 18:08:53]: Chyba v aplikaci. -2005530516 (D3DERR_INVALIDCALL) v Microsoft.DirectX.Direct3D.Texture..ctor(Device device, Int32 width, Int32 height, Int32 numLevels, Usage usage, Format format, Pool pool) v ..ctor(Int32 , Int32 , Boolean , Format , Pool , Boolean , Usage ) v .(Boolean ) v ..(String ,  ) v .(String ,  ) v .get_(String text,  hue) v .(String ,  ) v .() v ..ctor(String ,  ,  , Int32 , Int32 ) v ..ctor(String ,  ,  , Single ) v .(String , Single ,  ,  , Boolean , Boolean ) v .(String ,  ,  ) v .(Int32 ,  ,  , Int32 , String , String , Int32 ) v .(Int32 ,  ,  , Int32 , String , String ) v .( ) v .( ) v .() v .() v .Main(String[] args)